![]() ![]() Then I copied this file to these locations but Ubuntu 20.04's MAME installs doesn't seem to be able to display any roms.Ġ registered and 14 anonymous users are browsing this forum. I also tried the Legal Roms link from the main page and downloaded the game ripcord.zip. You need the latest qsound_hle.zip - dl-1425.bin was changed a couple of years ago. Mame DOWNLOAD Marvel VS Capcom 2 ROM Description Have fun playing the amazing Marvel VS Capcom 2 game for M.A.M.E. ![]() > Fatal error: Required files are missing, the machine cannot be run. MAME OS X is behind the official MAME release, as such if you have the latest ROMs for SF3, they may very well not work in MAME OS X since it's behind. > dl-1425.bin NOT FOUND (tried in qsound_hle xmvsf) So is there a simple test rom file I can use to test if everything with my MAME installation is connecting correctly?.mame -verifyroms gamenamehere to check them and verify they are correct. If any of your roms have issues you can use. Those roms are no longer valid and likely have been re-dumped properly since then or are plainly just missing files that has been discovered since. Streetfighter files are no longer working. mame OS X is very old, as such uses old dumps for many games. I'm thinking that Ubuntu 20.04 might have messed up their MAME installation files in their APT and Snap repositories.~/mame/roms/xmvsf$ mame xmvsf.zip -rompath. home/myuser/snap/mame/2334/.mame/mame.iniĪLSA lib seq.c:935:(snd_seq_open_noupdate) Unknown SEQ defaultĭl-1425.bin NOT FOUND (tried in qsound_hle xmvsf)įatal error: Required files are missing, the machine cannot be run. So I just copied all the rom files to every location where MAME would be looking for roms. The mame.ini file under /snap file path was read only even though the file permissions was 644. I found all the correct mame.ini locations on Ubuntu 20.04 and tried to edit them. Hopefully your mame.ini is pointing to the right directory, usually MAME defaults to the mame/roms directory and yours seem to be in mame/common/roms. Re: Required ROM/disk images for the selected system are missing or incorrect. How can I find out which of the xmvsf ROM files are missing or incorrect? And what does the error mean, select a different system? I'm on Ubuntu using MAME I don't want to switch those. Below are some details for my setup and the error message I get in MAME.ġ3 different variations of xmvsf ROM zip files are placed in this location: Hi, my game files for xmvsf used to work on Ubuntu 14.04 but they no longer work on my Ubuntu 20.04 system. Required ROM/disk images for the selected system are missing or incorrect. ![]()
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![]() ![]() Send your valuable feedback to and review us on App Store. We are the ones who are always eager to learn. In this model, the authors identified seven possible types of harm: affective, behavioral, cognitive, identity, interpersonal, physical, and spiritual. Anytime andĪudify Music player is an offline mp3 player app and It does not support online music downloads. My 2nd Premier League Player Of The Month Award, the 6th in my career. Install the Audify music player and enjoy your favorite songs like never before. I mean, it makes total sense to try and be the best you can be in your body and. 'Music Player' - A simple Music Player with a powerful equalizer packed with all the features better than any other music player available for your Android devices.This Music Player is one of the best music player with a stylish design.Features of Music Player1. * Listen to your favourites songs in the background Audify Music Player MOD APK 1.124.9, Latest, Unlocked. 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When the events STAGE_SEPARATION and EJECTION_CHARGE are both triggered byīURNOUT, both events occur simultaneously and either can be inserted * missed reversing the operands in the calculation of last bit of impulse * Little bit more massaging for clarity (replace avgImpulse with impulse) * Code clarification should make no difference to results Small number and then adding doesn't introduce any instabilities I'mĪdd parentheses to clarify that values are being multiplied by time Comment said it was for numerical stability multiplying by a Remove test for short time interval before first data point in thrustĬurve. * Fix Average Thrust Calculation (fixes issue openrocket#441) * Fixes repeated bug in Presets/Material Loading - inconsistent test criteria Changed implementation of RadiusMethod.*.getRadius() Previous function did not make sense, where implemented in FinSet.Ģ. renamed getOuterRadius() => getBoundingRadius() * tightened access specifiers in FinSet.java * cleanup up unused imports in core/test/net/sf/openrocket/rocketcomponent/* * may now create and drag a point in one click. * run configuration and jar paths are now cross-platform * added jar artifact for IDEA Intellij build * added shared build configurations for Intellij at. * Updated dependencies for running from intellij ![]() it is now a second, expanded, different colored box. * reworks FreeformFinSet Selected point display. * Adding new points to FreeformFins are now placed at the mouse cursor * separated FinSet Tests into files corresponding to FinSet, TrapezoidalFinSet, and FreeformFinSet * FinPointFigure contents are bottom-aligned, properly sized. if the visible bounds are larger than the requested scale bounds, then the figure is expanded to match. * AbstractScaleFigure now stores (& requires!) the visible bounds when setting zoom/scale. * May now delete points again, in the FreeformFinSetConfig window * renamed FinSet#fins => FinSet#finCount to make it's meaning more explicit * Moved fins from core-body to booster-body (they are now doubly-instanced) adjusted tests to accept this. * Fixes the way BarrowmanCalculator handles instancing, particularly for ComponentAssemblies * BarrowmanCalculator no longer multiplies instanced leaf nodes. added unittests for fin count loading/saving/creation * Fins default to instance count / fin count = 1 * Clicking in fin-point figure now calculates closest segment correctly * implemented FinPoint SelectedIndex Indicators * Addes back in ConfigDialog outside spacing. * clicking away from points now longer causes an exception * FinPointFigure ScrollBars now adjust with zoom in/out * FinPointFigure draws its parent/mounting half-body (w/front & back terminators) ScaleSelector Text updates with +/- buttons * FinPointFigure now auto-scales correctly * excised EXTRA_SCALE (=S) factor in ScaleFigure Code harmonizes the border pixels variables in the scalefigure package removed interface that was only inherited by the single AbstractBaseClass ![]() * Reduce redundant methods in Scalefigures, and harmonize common function names FlightConfiguration now exposes the BoundingBox method for its rocket * updated BoundingBox class to be more useful * Refactored naming in ScaleSelector to be more consistent 'Zoom' -> 'Scale' Resolved some sources of phantom whitespace Spacing on component configuration ![]() (You almost have to try on purpose to create a really bad fin design before it becomes a serious drag problem.* fixed warnings and made variable names more explicit in FinSetConfig Dialogs The mid-chord can be gently curved (lens-shaped) or rise to a high point (diamond-cross section).Īnd all of this is sort of fussing over nothing, because (as cjl posted) these rocket fins spend their flight at very low angles of attack and generally cause little aero drag regardless of what shape they are. In a subsonic airfoil you don't want to have sharp corners on the airfoil (which would appear on a three-dimensional fin surface as a ridge line running along the span) because that tends to trigger flow separation (and drag) in subsonic flight.įor a supersonic airfoil (or even one which spends most-but-not-all of its time in supersonic flight) you DO want a sharp leading edge and a sharp trailing edge. You may have heard someone talking about airfoil shapes (as opposed to fin planform shapes)? For subsonic flight, you get the lowest drag with a teardrop shape (rounded leading edge and a trailing edge with thickness that tapers down to zero). I know it's been a while since I sat in an aero class, but what I remember for drag parameters are wetted area, frontal area, fin airfoil shape, and surface roughness. ![]() ![]() ![]() Bush as president (23 F) Official portraits of George W. Official portraits of Joe Biden as President (4 F) Official portraits of George H. ![]() Updated content provides visitors with improved ways to understand historical events-both national and international-that coincided with the respective President’s time in office. Official presidential painted portraits in the White House (7 C, 34 F) B. Each of the first five sections is organized around a historical era and leads off with a presidential figure: Washington, Andrew Jackson, Abraham Lincoln, Theodore Roosevelt and Franklin Delano Roosevelt, while a sixth section examines the more recent history of the presidency. President Barack Obama stands next to his newly unveiled portrait during a ceremony at the Smithsonians National Portrait Gallery, on Februin Washington, DC. Having designed a fresh exhibition layout for “America’s Presidents,” the Portrait Gallery has grouped the portraits into six historical chapters. One year, Genevieve's father asked her to. The new, entirely bilingual (English and Spanish) and accessible presentation includes extraordinary works of art, notably Gilbert Stuart’s “Lansdowne” portrait of President George Washington. Former President Barack Obama and former first lady Michelle Obama’s official White House portraits were unveiled during an emotional ceremony at the White House on Wednesday marking their. An Official Presidential Portrait is an oil portrait painted of a President of the United States of America, a tradition that began with Gilbert Stuarts. Presidential Portraits Related Next International Presidents’ Day Wreath Laying You Might Also Like Featured First Lady Portraits International Presidents’ Day Wreath Laying The American Presidents Song The origin of the 'American Presidents' by Genevieve Ryan Bellaire is somewhat unique. William Samoei Ruto as the 5 th president of Kenya. “America’s Presidents” is newly refurbished with improved lighting and paint, new labels and wall texts, and the addition of interactive touch screens that allow people to explore the context of each presidency and access other visual material. The official presidential portrait of Kenya was unveiled on Tuesday 13th September 2022 during the inauguration ceremony of His Excellency Dr. So the portrait of the president – whoever it is – should be displayed there, out of respect for the democratic vote.The nation’s only complete collection of presidential portraits outside the White House, this exhibition lies at the heart of the Portrait Gallery’s mission to tell the American story through the individuals who have shaped it. Masséglia, a lawmaker in Maine-et-Loire, told parliament: “Town halls are like the house of the French people. His primary policy achievements included health care reform, economic stimulus, banking reform and consumer protections, and a repeal of the Don’t Ask, Don. Obama faced major challenges during his two-term tenure in office. Town halls across France currently display portraits of serving presidents, but it is a tradition not a legal obligation. When Barack Obama was elected president in 2008, he became the first African American to hold the office. The proposal will have to be debated in the senate before returning to the lower house. The amendment referred to portraits of any serving presidents, not specifically Macron, who was re-elected to a second term last year. Since then, the museum has commissioned portraits for every. Bush by Ronald Sherrwas unveiled in 1995. ![]() France’s lower house of parliament passed proposals on Thursday that would require town halls in municipalities with more than 1,500 inhabitants to fly both the French and European flags, as most already do.īut, as part of a series of amendments to the bill, two centrist lawmakers from Macron’s Renaissance party, Denis Masséglia and Nicole Dubré-Chirat, succeeded in adding a provision that all town halls must by law display a presidential portrait. The Portrait Gallery’s first commissioned presidential portraitof George H. ![]() ![]() ![]() Those mini-missions also meant that, with only a couple of exceptions, the game didn 't make me feel like tearing my hair out and quitting every five minutes as some other skating games do. The dialogue is creative and fun, and wanting to see what happened next always propelled me forward. Throughout, you 're on a quest to help an unseen human character known only as "Big Friend " get their life together, and you and your best bird friends are willing to do whatever it takes to help-as long as it involves sick skateboarding moves. ![]() ![]() The fact that it 's all tied together with a narrative-driven story also makes it more like a Tony Hawk 's Underground game than the original games in the series, which is very welcome. It was something else entirely, and the second I embraced that, the controls started making sense-and that 's when I fell fully in love with the game.īeing a skateboarding bird is all about skating with purpose, and the missions in SkateBIRD are bite-sized and feel very intentional. But I don 't think it was until one mission where I was informed of the double ollie (you 're playing as a bird who can fly, after all!) that something clicked for me. And as I continued to play the game, finding more cute birds, sending me off on little missions of their own, it all started making more sense to me. When I did, better-rested and in a better mood, I got it on my second try. I probably tried a dozen times before getting frustrated (as well as experiencing some pretty major motion sickness), so I put the game away, promising to try again the next day. I 'm not sure why, but I could not do this for the life of me. When I finally did meet one of these birds, I was tasked with grinding four soup bowls under a giant bed. I found some secret collectibles-additional music tracks in the form of cassettes, and more accessories for my bird to wear-but it took me an embarrassingly long time to locate one of the birds in the game who gives out missions, allowing players to progress. Was it muscle memory from the Tony Hawk games making it hard to understand these controls? The gist was the same-B to ollie, A to grab, Y to kickflip and X to grind-and yet I couldn 't quite get the hang of it.Īnd then there was the fact that it took me a while to figure out what exactly I could do. As I skated around and did what I could to grasp the controls, something about it just felt off. I was ready and excited, though as the first level loaded up, I started to feel that dread creep in. Here, you also have the choice to customize your skateboard wheel color and design, though oddly, there 's no way to actually see the skateboard pattern you 're swapping from the angle presented on this screen, and I 've yet to find a place in the game where it 's easy to see the board designs. Immediately, I gravitated toward the kakapo (a personal favorite bird, native to New Zealand, which due to having no natural predators evolved into a flightless, massive parrot), though later in the game, I did swap over to the Stellar 's jay, a gorgeous bluejay with a black crest that I see pretty much daily since I moved to the Pacific Northwest. It 's clear that the team behind the game did not skimp in this area, because in addition to being able to pick accessories to wear on your bird 's head, face, neck, back and waist, there were a stunning 38 bird species to choose from, ranging from parrots and parakeets to owls, pigeons, finches, kingfishers and so much more. The art was adorable, and my journey started with customizing my character on the Create-a-Bird screen. I can 't say it was love at first sight, but today, I 'd pick playing SkateBIRD over a Tony Hawk game in a heartbeat.Īs I started up my game of SkateBIRD, I was immediately charmed by the presentation of the game. Maybe it was because I struggled to find my groove with the gameplay, or I was still tired of those same old tracks that I 'd heard a billion times 20 years ago, but it just didn 't click for me the way it used to, and I quickly abandoned it.Īs I got my hands on SkateBIRD, I had to hope that the same thing wouldn 't happen. That 's why I was so excited for last year 's release of Tony Hawk 's Pro Skater 1 + 2, a remaster of the classic games first released in 19.īut when I did get that game, I booted it up, played for a couple of hours and then felt completely unmotivated to continue. I grew up playing the Tony Hawk 's Pro Skater games, and even though I was never great at them, there was always something captivating about the skateboarding gameplay, the epic soundtracks and the quest to chain together as many awesome tricks as possible without falling on your butt. 16, but we were lucky enough to get a review key on the Nintendo Switch ahead of its release, and after completing it, it 's become one of my favorite titles of the year. The game is officially out tomorrow, Sep. ![]() ![]() AND is haunted by the one ghost that can constantly help him one up the bad guy. AND becomes the new favorite of the elite monster hunter commander. AND he also catches the eye of the most important female in the whole book. On top of that he just also happens to be the "Chosen One". He's a champion level shooter that knows 5 languages and cage fights. ![]() The big problem I have is with the main character Pitt. He has a great villain that is revealed in a unique way. Michael from United States I really enjoyed the realistic gun use, none of that ridiculous Hollywood B.S.! Larry Correia knows real guns, their modifications, and what it takes to use them realistically. I do hope the gun love is toned down for the next book, but I doubt it.Ĩ/10 The shape and flow of the story is well defined and you easily breeze through the pages with glee.Ģ positive reader review(s) for Monster Hunter International The shape and flow of the story is well defined and you easily breeze through the pages with glee. This was enjoyable book, which came as a surprise. It may have just been easier to write it as such and have it done with. For example, there is an ancient obelisk with writing across its surface, which the Cursed One thinks relates to him and a prophecy, but it was fairly obvious from the words written and the "hidden" context it was meant for Pitt. ** SPOLIER ** Certain concept points came across a little transparent and while not taking away from the story they didn’t leave much of a mystery for the reader. The author gave great detail and description to each weapon used or mentioned, almost like he was writing a manual on how to perform brain surgery. Don't get me wrong I am not adverse to some gun action but it was taken to another level in this book. I did have issues with the amount of gun love throughout the book, but considering the biography of the author, it is not surprising (have a read, you'll see why). Within the last ten years these creatures have been done to death (pun intended), the only original aspect I took away from the vampires in this story was the idea that a vampire’s strength and mental control did not come from age (being an old vampire) but from the creature who turned them in the first place as well as the amount if blood they have drunk to date. Soapbox time! I have said it before and I am sure to say it again, I am not a fan of vampire/werewolf fiction. ** SPOLIER ** He even has a shred of humanity at the end and saves the day for an even greater evil, so you kind of feel bad (only a little) when he dies. This main agent of destruction, The Cursed One was a well thought-out character that inspired distrust and dislike from the moment the reader is introduced to them. We have the expected love interest, an over-arching villain with their willing and unwilling agents and a hidden Evil. We still have the traditional fantasy memes, only one person has the innate skills, untapped power and destiny to save mankind and that man is Owen Pitt. Stepping back I will say the idea behind Pitt was a little on the nose for me and he could have had some bigger flaws and a little more of a learning curve as he deals with his new world. ![]() He has been trained from an early age by his military father in all things war - he is the perfect monster fighting machine. With a dark past as a bare knuckle fighter he initially hides away as an accountant to escape his sins. The main character Pitt is a hulking beast of a man: tall, strong, skilled and smart. Think of it as a book that runs up hill without stopping and then jumps off. ![]() From the opening pages this book contains a lot of action and gun love, and continues in this vain from the start to finish. It’s a hidden world known only to those who fight these creatures and those who have suffered at their hands. In Monster Hunter International we inhabit a world of werewolves, vampires, trolls, orcs and much much more. I know it sounds ridiculous but it was the combination of these things that encouraged me to purchase the book, which I was thankful for, as I did really enjoy the story. In the end what actually pushed me over the edge was something a little sillier and real world - it was the feel of the pages as I flicked through them, soft, silky and very tactile. I had lifted it at random from the shelf at my favourite bookshop, Pulp Fiction, read the blurb and immediately had my interest piqued. Initially, I did not think I would enjoy this style of book (vampires, werewolves etc.) but I was pleasantly surprised when I did. ![]() ![]() Players basically maneuver their ship through a variety of different world settings while battling a barrage of enemies. ![]() ![]() With all that said, the gameplay of the Gradius games all share the same basic, fundamental gameplay formula that originated in the first game. In addition to the standard orange power-up capsules the games also feature a screen-clearing Mega Crush bomb weapon that's activated whenever blue capsules are obtained, and is great for wiping out large swarms of enemies. With that, players can upgrade their ship's basic assault weapon with various types of lasers, doubled shots, missiles, bombs, torpedoes, as well as Option units which are best described as 'free floating weapons pods' that mimic both the movements and fire power of your ship, and can be very helpful in various types of situations as they greatly increase your attack capability. Each collected power-up capsule highlights a different selection on the meter allowing players to cycle through the various types of power-ups they'll want to activate. ![]() The series' standard single-fire Vulcan cannon serves as your main weapon when starting out, and as players blast their way through swarms of enemy crafts as well as destroy some of the more odd colored objects they encounter they'll be able to obtain power-up capsules that can be used to activate the different items highlighted on the power-up meter located at the bottom of the screen. While the power-up selection process happens before the start of the games (and with each Continue), players aren't provided with any of their selected power-ups when starting out. The power-up system, which has been a mainstay of the series since the original Gradius, but in a more simplified form, has evolved nicely with each iteration leading up to Gradius 3, allowing players to equip the Vic Viper with a variety of power-ups that not only gives their ship a necessary speed boost for better maneuvering, and shields for protection, but also arms it with an array of weapons. One of the most significant improvements has always been the series' well-established power-up system. Released in 1985, the original Gradius remains one of the all-time classic shoot 'em ups, and throughout the years has seen a number of updates that not only provided the series with enhanced graphics and sounds, but also improved on some gameplay ideas. With each passing generation the war heats up and players find themselves piloting the latest model of the Vic Viper starfighter through Bacterion space territory, engaging in interstellar battles against a variety of enemies while on their way to destroying the Bacterion homeworld With the exception of Gradius Gaiden and a few other miscellaneous offerings, the Gradius series, for the most part, has always centered around the long-standing wars between planet Gradius and the evil Bacterion. While Gradius Portable isn't the first Gradius collection released by Konami, it is by far the most comprehensive, covering all 4 Gradius arcade games - Gradius, Gradius II: Gofer no Yabou, Gradius III, and Gradius IV: Fukkatsu - along with a port of the PlayStation-exclusive, Gradius Gaiden - an excellent inclusion I must say. ![]() With Gradius Collection, or Gradius Portable as it's known in Japan, Konami offers up a 2D shooting extravaganza with not just one or two, but 5 shoot 'em up offerings from their long-running Gradius series. ![]() ![]() ![]() Store multiple objects in inventory by selecting them and tapping (eligible buildings/objects only).ĭragging or tapping does not move objects in Edit Mode, the initial state is selection-only instead, tapping the button enables dragging or tapping, the base of all objects turn green or grey indicating if there's enough placeable space to move the items to as a unit.Swap two objects by selecting them and tapping.Select one or more objects to move them at the same time.Once enabled, moving and/or swapping instructions appear: A moved is cancelled by pressing X.Įdit Mode can be used to move multiple objects at once, when move options are activated as described above, press the button. Moved the object by dragging, tapping the move arrows, or tapping the destination, then pressing. Green move arrows indicate sufficient placeable space, grey arrows indicate not enough. Timer Boosts, from visiting Trainers, which reduce certain individual timers by 5 minutes.Ī single object is moved by pressing and holding it until move options activate, indicated by X buttons below it and colored move arrows on each side.Forging Chronosian Seals or activating Chronos's power, both of which reduce timers by 6 hours.Outside the Dragon Academy, training time can be reduced through: The cost to skip the initial upgrading time to a Level 2 Dragon Academy (3 hours) is: (10800 ^ -0.46) * 0.12 * 10800 = 18 – rounding by 5 applies, thus the cost to skip the timer is 20 Gems.The cost to skip the initial upgrading time to a Level 2 skill (10 minutes) is: (600 ^ -0.46) * 0.12 * 600 = 5.3 – rounding by 1 applies, thus the cost to skip the timer is 6 Gems.The Gem cost for skipping timers is calculated based on the following formula: (TimeInSeconds ^ -0.44) * 0.15 * TimeInSeconds for training skills (TimeInSeconds ^ -0.46) * 0.12 * TimeInSeconds for the construction time and the final result is rounded up by 1 if it is between the 1-10 range, and by 5 if it is between the 10-100 range. A mastery can later be changed on the same screen by pressing the button, where a new skill can be selected. Pressing the Unlock button below the desired mastery begins its training, which takes a set time to complete. When pressed, it prompts for a choice between one of two available Skill masteries. Once the Skill level of an Element is 5, the Choose Your Mastery! button appears. The size of the building is 6圆 squares, regardless of its level. Each building level upgrade also requires a different amount of time to complete.Īfter rebuilding, the academy's appearance is restored and then its appearance changes slightly with each successive upgrade. Each Academy Level has a different cost, time to complete, and Experience earned. The Dragon Academy has five additional upgrades, unlocked as the Trainer progresses in level. For each skill level from 2 to 6, the Academy must be upgraded, which has several requirements. For example, if the academy has only been increased to Level 4, Dragons can only learn 4 levels of a skill. Upgrade – Upgrade for gold, wait the requisite time.Īvailable skill levels for training Dragons coincide with the level of the Dragon Academy.Instant Upgrade – Upgrade instantly for gems, no waiting.Upgrading is by selecting the building while inactive and tapping the upgrade button, providing two options: Once rebuilt, Dragons can be trained to the first skill level of their elements, further skill levels require the academy to be upgraded. Instant Rebuild – Rebuild for 12 Gems instantly, no waiting.Rebuild 2,500 – Rebuild for 2,500 Gold (which requires waiting the requisite time).Once the battle is won, selecting the academy ruins and then pressing the Rebuild button provides two options: ![]() Rebuilding requires Hogwin to be rescued by completing battle Quest 5 in Normal Mode of the Campaign Map. – Rebuild, for rebuilding the ruined building.īefore the Dragon Academy can be used, it must first be rebuilt.The following function buttons appear when the building is selected: ![]() ![]() Mac OS X 10.3 or higher (built for Tiger 10. Sometimes publishers take a little while to make this information available, so please check back in a few days to see if it has been updated. Simple interface - FileSalvage has a clean and simple user interface that makes it accessible and very easy to use, whether you are a beginner or advanced user. We dont have any change log information yet for version 0.43 of Andy OS. 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FileSalvage is designed to restore files that have: Top Software Keywords Show more Show lessįileSalvage is an extremely powerful Macintosh application for exploring and recovering deleted files from a drive or volume. ![]() ![]() ![]() ![]() Normal mode is just that, only a degree of low-speed brittleness hinting at the car’s true intent. Thankfully for Ford the Focus proves itself more than a one-trick pony, the extra scope of the chassis tech and the modes controlling it meaning it can play to a much wider audience. The cabin gets Recaro seats, Sync 3 infotainment with nav, and plenty of standard equipment – but still can’t match the soon-to-retire Golf for premium feel or tech integration. But select the aptly named Orange Fury, and the visual impact matches the promise of its spreadsheet. That said, the overall effect is relatively subtle given the intent, particularly in the optional Ford Performance Blue. It sports some ST embellishments, like the grille, 19-inch wheels and rear spoiler, that set it apart from the rest of the range. The new Focus is a handsome, if somewhat understated, machine compared with its predecessors. It all comes at a cost though the European MSRP is now equivalent to premium rivals like the Golf. The latter adds Track mode to the standard Slippery/Wet, Normal and Sport, bringing with it rev-matching, launch control and an even sharper calibration for the steering, ‘diff’, throttle and stability control. And drivers can further customize things with various driving modes (familiar from other Ford Performance products) and an optional Performance Pack. The traction benefits are clear, the Focus ST hitting 0-62 mph in 5.8 seconds and matching the all-wheel drive RS over a quarter-mile.Īll this gives the new Focus ST a wider bandwidth of ability. He also points to the adaptive Continuously Controlled Damping and an active, torque-distributing front axle similar to the VAQ ‘differential’ Volkswagen fits to the Golf GTI. The Focus ST has a Ferrari-fast rack ratio, taking just two turns to go lock to lock. Asked to pick one quality setting this ST apart from the Golf GTI, Hyundai i30 N (the Euro equivalent to the Veloster N), and Honda Civic Type R they benchmarked, he nominates the steering. But it’s clear Ford is keen to promote a good news story like this.Ĭhatting with Muenzinger his priority with the Focus ST was to carry over the spirit of its Fiesta brother, albeit with the greater sophistication of the Focus. Leo Roeks, Muenzinger’s boss and head of Ford Performance Europe, remains upbeat and says he is busy with new projects. But this new ST has ambitions to become a benchmark all-round hot-hatch king in the mould of the Golf GTI, the addition of diesel and station wagon variants only increasing its appeal.Īmid some significant restructuring, factory closures, and job losses in Ford’s European operation, the launch of the Focus ST is a temporary relief. Sure, the 280-horsepower, 2.3-liter EcoBoost is detuned somewhat compared with its previous application in the Focus RS. If the previous one was jalapeno hot, this new version is more habanero. This is a seriously capable performance hatch and a significant step up in ambition for the new Focus ST. ![]() Sadly he can’t return the favor and send a boatload of Focus STs back the other way across the Atlantic. secondment he was able to buy one and ship it home to Germany. He’s lucky – after tasting the GT350 on a U.S. Forbidden fruit retains a powerful appeal though, a fact that Ford Performance’s European Engineering Manager Stefan Muenzinger understands himself. Nice, France - Ford fans upset the new Focus ST won’t be coming to America can take some comfort in the fact their European brothers remain equally envious of the F-150 Raptors and Shelby GT350s the U.S. ![]() |
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